Animation

The ÃÛÌÒÓ°Ïñ Computer Art program offers a comprehensive animation area of study that benefits film and performing arts students through courses in 3-D Animation, Digital Video, and Digital Photography. Many of these courses are cross-listed with Film and Performing Arts (FLPA), providing interdisciplinary skills valuable in these fields. The curriculum includes previsualization and preproduction, teaching students to generate preliminary versions of shots using 3D animation tools for efficient filmmaking. Courses in animation basics, 3D animation, and digital video compositing cover techniques for creating moving imagery, manipulating video, and integrating live-action with computer-generated animation, preparing students for diverse roles in cinema production.

Professor Miho Aoki helps a student in the lab during a computer art course. ÃÛÌÒÓ°Ïñ Photo

 

Recent Work

Molly of Denali logo

Molly of Denali

Propagated with Vessel, Jade Lamoreaux

Time's Song, Chana Stern

 

Gilbert Snell, a student at ÃÛÌÒÓ°Ïñ's Bristol Bay Campus in Dillingham, catches up on some math homework in the school's computer lab. ÃÛÌÒÓ°Ïñ Photo by Todd Paris

Facilities

Students have access to computer classrooms and labs in the ÃÛÌÒÓ°Ïñ Fine Arts Complex and the Bunnell Building.

 

Get Involved

 

 

Three people at a panel in front of a screen playing clips from Molly of Denali. ÃÛÌÒÓ°Ïñ photo

Faculty

Miho Aoki

Miho Aoki

Associate Professor of Digital Art

Department of Art

FINE ART Music 306